Category Archives: WP7

Raleigh Windows Phone 7 Firestarter

If you’re in the Raleigh/Durham area and are interesting in developing applications
for Windows Phone 7 be sure to check out the upcoming “Firestarter” training event
on Wednesday September 8th.

Event Registration link: https://msevents.microsoft.com/CUI/EventDetail.aspx?EventID=1032456599&Culture=en-US

Event Overview

Wednesday, September 08, 2010 9:00 AM – Wednesday, September 08, 2010 5:00 PM Eastern
Time (US & Canada)
Welcome Time: 8:30 AM

North Carolina State University – Jane S. McKimmon Conference & Training Center
1101 Gorman St
Raleigh North Carolina 27606
United States

Dream It. Build It.

The power to build smart, visually stunning games and applications is right in
your hands with Windows Phone 7. Want to see what’s under the hood? This full-day
series of learning events for developers will take you behind the scenes with an inside
look at the philosophy, design language, and the fundamentals of Silverlight and XNA
coding for Windows Phone 7. You’ll also see how the Windows Marketplace provides exciting
new distribution and monetization opportunities for developers and application publishers.

Join your local MSDN Events team and get ready to amplify your creativity, productivity
and market opportunities.

Morning Sessions:

Introduction to Windows Phone Development and the WP7 platform

Meet Windows Phone 7! We’re proud to introduce the innovative Windows Phone 7
platform and explain the philosophy behind its all-new user experience design. We’ll
also outline the Metro design principles and cover the basics of building applications
for Windows Phone 7. Finally, you’ll tour the Windows Phone Marketplace and get an
overview on its exciting revenue opportunities for developers and application publishers.

Building Windows Phone 7 Applications with Silverlight

You’ve heard the fundamentals; now it’s time to dig a little deeper. This session
will focus on building Windows Phone 7 applications with Microsoft Silverlight. You’ll
see first-hand how to use Visual Studio 2010 and Expression Blend to develop and debug
projects. You’ll also learn about the built-in templates and the many available controls
and styles for WP7. We’ll wrap by covering how to consume services in the cloud.

Building Windows Phone 7 Applications using XNA

Microsoft XNA has been a favorite with game developers for many years. Now game
developers will be able to harness the power of the XNA framework to create highly
immersive and responsive games for Windows Phone 7.. We’ll charge full-speed into
XNA to outline the basic Windows Phone model, explore its core device characteristics,
and review the highlights of the XNA phone framework. Finally, we’ll show you some
of the cool and impressive games that have been developed specifically for Windows
Phone 7.

Lunch (included)

Afternoon Sessions:

Monetizing Your Apps with Marketplace

Windows Phone 7 will launch with a fully loaded Marketplace and the opportunity
for developers to sell or distribute their applications. . In this session, you’ll
get the details about how to navigate the certification process and publish your application
including updates. Learn how to increase discoverability as well as deepen your connection
with your customers through the powerful business intelligence capabilities of the
marketplace.

Windows Phone 7 Services

Get ready to build more engaging user experiences with Windows Phone 7 and several
powerful cloud- and phone-based components. First up is the Microsoft Location Service,
which allows you to obtain location information based on GPS, cell and Wi-Fi signals.
Next, we’ll cover the Microsoft Push Notification Service, which provides “live” updates
for apps running on the device.

Light Up Windows Phone 7!

Device integration is how an application becomes an experience. In this session,
you’ll learn how to create the compelling and interactive mobile experiences which
users have come to have expect by tying into device hardware such as the keyboard,
touch input and accelerometer. You’ll also learn how to incorporate audio and video
into your rich media solutions.

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